Annual Report Animation

LCH - Annual Report.

An animation for Luton Community Housing’s Annual report to show the good work they have done in their area and the range of organisations and shareholders they have worked with. A few hand-drawn characters with simple animation were needed for the production; a range to depict staff training, gardening and liaison with local police.

Tools used: Blender, After Effects, Clip Studio

Character Concepts.

A few hand-drawn characters with simple animation were needed for the production; a range to depict staff training, gardening and liaison with local police.

Motivator Gif
Motivational speaker
The Gardener
Waggin' finger Polis.
Background office character
Work spanning drawing, photography, print, and sculpture, this site serves as an evolving archive of both past and current projects.

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© Anthony Mercer, 2025. All work featured on this site is © Anthony Mercer/Merkerwork. Don’t steal, say no to AI art & get in touch if you’re in a commissioning mood. 

Health and Safety Animation

Health & Safety Animation.

The second project for Luton Community Housing. For this one, the brief was to design an animation for internal training to show new staff. 

Tools used: Blender, After Effects, Clip Studio

 

Character development and Preproduction.

Based on 2D characters featured in some of the organisations’ existing branding, the whole cast of characters from office workers to maintenance staff was modeled, textured and rigged in 3D. (Blender)

Work spanning drawing, photography, print, and sculpture, this site serves as an evolving archive of both past and current projects.

Get in touch

© Anthony Mercer, 2025. All work featured on this site is © Anthony Mercer/Merkerwork. Don’t steal, say no to AI art & get in touch if you’re in a commissioning mood. 

Protest

PROTEST

This series records a public protest, where opposing groups of voters gathered against the backdrop of historic buildings.

 

The photographs explore the contrast between the fleeting individuality of the crowd and the permanence of the surrounding architecture, capturing a moment shaped by division, confrontation, and public expression and the uneasy energy of a divided public space.

Content_3_TINTE Animation_Development

https://youtu.be/KgVr2jyxQ3g

Trailer to promote the release of a mysterious new German novel; “Tinte Blut.” Specific shot direction but with loads of scope for visual development, this project was

[visual_portfolio id=”1851″]

The Character, ‘cos of time pressures of the project, was a little fudged for the actual animation. Not much is revealed and is kept hidden, mainly due to some wonky topology. I hand animated a couple of scenes to inject a bit of character interest in there. I’ve revisited the character a few times since as there’s something about the gangly-ness of the guy that I really like. Just got to get him moving right.

Rijksmuseum app animations.

Rijksmuseum App animations

Contracted by Manchester based Centrescreen Productions to produce a series of animations for a guided tour app for the reopening of the Rijksmuseum, Amsterdam.

Using items and high resolution scans of art work, including access to Rembrant sketches for one of his most famous works; Der Staalmeesters, this series of animations was created as part of an interactive tour guide app for visitors to the refurbished Rijksmuseum, Amsterdam.

Click for a more detailed look at each of the animations.

“Noir” animation

Noir Animation

This is the first of three animations produced for musician Sam Biggs to showcase his musical talents. The project involves producing genre based animations, this one Noir (obviously). I never did get the audio for it.. but here it is anyway.

Lots of fun; shadows, gangsters, femme fatales and brutal shootings.

Backgrounds for the animation are all modelled in 3D and the characters are all hand-drawn.

Check here and here for some making-of/work-in-progress on my old blog.

Tools used: Blender, After Effects, Clip Studio